In development
Brain
Puzzle
Block, sort and untangle. Rules you get in seconds, depth that lasts.
Game Studio · I-Tech
The I-Tech Game Studio crafts casual games you can play the moment you open them — no install, smooth on phones and desktops alike.
A single link is all it takes. Light downloads, running straight in the browser.
One-touch controls, portrait and landscape layouts, short satisfying sessions.
AI handles the repetitive work; humans own the game feel and the final call.
Concepts picked from market data and proven in playtests before full production.
Portfolio
From calm puzzles to real-time arenas — the game genres I-Tech is developing now and expanding into next.
In development
Brain
Block, sort and untangle. Rules you get in seconds, depth that lasts.
Prototyping
Reflex
Speed, rhythm and reflexes. Runs last seconds; the “one more try” never ends.
See Skimline
On the roadmap
Build
Grow a tiny empire and watch it thrive — progress keeps going while you are away.
On the roadmap
Combine
Merge two into one, unlock something bigger. A simple loop that is hard to put down.
On the roadmap
One tap
One input, understood in three seconds. Juicy physics, ultra-short rounds.
On the roadmap
Tactics
Place towers, block paths, plan every move. Tactics that fit on one screen.
On the roadmap
Real-time
Real-time battles against players everywhere, right in the browser.
On the roadmap
Words
Crosswords, word builders and trivia — multilingual from day one.
Featured game Prototyping
Skim the walls to charge time. Crash, and time rolls back.
A one-touch arcade game: hold to rise, release to fall, and thread ever-narrower space corridors. The closer you dare to fly to the walls, the more second chances you earn.
Not released yet — we will announce it right here when it launches. Interested in publishing it? Contact I-Tech
Fly close to charge the rewind meter. Crash with a charge left and time pulls you back, with a ghost showing where you went down.
Asteroid belt, crystal caves, orbital station and alien hive — each with obstacles of its own.
Wall batteries add rewind charges, hourglasses slow time, and the future eye shows a safe line.
Ride the cyan veins along her walls to break her organs one by one, while dodging acid rain, jaws and a sweeping eye beam.
Process
Small, fast and disciplined: every step has a gate to pass before the next one starts.
Sweep web-game market data to find rising genres and the gaps nobody has filled.
Get a playable build early and test it with real people before investing in production.
A shared HTML5/TypeScript toolkit, automated tests and an AI-assisted art pipeline.
Web-first, multi-channel distribution, iterated on real player data.
Partners
Distribute, license or exclusively publish I-Tech games on your platform.
Custom advergames, campaign mini-games and white-label solutions.
Artists, sound designers, playtesters — we always want to meet you.
FAQ
Any device with a modern browser: phones, tablets and computers. Nothing to download or install.
We currently focus on puzzle and arcade; idle, merge, hyper-casual, strategy, .io and word games are on our expansion roadmap.
Our first game is in final development and playtesting. We will announce it on this page as soon as it launches.
Reach us through the contact details at the bottom of this page with a short note on what you need — distribution, licensing, a custom game or collaboration.
Contact
Whether you need a game, a piece of software, or want to join the ride — say hello to I-Tech.
Email I-Tech